Using Blender, animation, and video editing, I created an immersive game trailer, focusing on realistic environments, dynamic lighting, and rich textures to draw viewers into the story and build excitement for the game.
Fluid Simulation
Exploring Blender’s physics, I created a fluid simulation where water interacts with a uniquely designed flower. This project captures realistic motion, surface tension, light and organic detail. Paired with calming timed water sounds, this clip can be rather satisfying as well.